What I've learned from developing this game #1
I Choose To Help » Devlog
- Don't use Unity's post-processing effects. They eat your FPS.
- Try to add sound-fx as early as possible, because you will never have time for them in the last day.
- Don't forget to add basic things: menu, restart level button, instructions.
- Tell the whole story in the game, don't just depend on the plot posted in the game page.
- Unity.Input is poorly implemented and laggy.
Next post, I will be talking about level design that revolves around mechanics.
Files
I Choose To Help - mac.zip 39 MB
Sep 24, 2017
I Choose To Help - win.zip 34 MB
Sep 24, 2017
Get I Choose To Help
I Choose To Help
Sometimes your choice to help someone changes your life, forever!
Status | Prototype |
Authors | Ahmed Al-Haddad, obahareth |
Genre | Platformer |
Tags | game-zanga7, Puzzle-Platformer, relationship, Relaxing |
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